Tomorrow's disappearing far away
IDOL development version 2
I've been working on this for a while now, but life got in the way and I completely forgot about it. Luckily, I'm back and pretty much rehauled the entire thing.
New Lore
The most important thing to me here is LORE! Added some more details about what's going on in the world of IDOL, and even included a couple of new terms to make more professional. Though, lore is entirely optional tbh. You do you.
New Mechanics
There are counters now, and the phases of combat changed. It took some time, but I think it works.
Now with Weapons!
I was really excited for the weapons because I finally found a way to add more to the game!
Titles
The first time I made an idol game, I had a thing called TITLES. So, I used it in IDOL.
Diadems and Enemy types!
Classes are now called DIADEMS, and a lot has changed, mostly in wording and I for sure nerfed a couple of them. There is also a new and improved character keeper!
New Art
The thing I spent the longest time on was the art for IDOL, there will be more since I plan on commissioning other pieces!
That's it!
Hope you enjoy IDOL
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IDOL
Light up the night, kill the dawn, become an IDOL
Status | In development |
Category | Physical game |
Author | Sweet Cyanide |
Tags | idol, idol-game, illuminated-by-lumen, lumen-rpg, rpgsea, trpg |
More posts
- IDOL EntriesFeb 13, 2022
- Open your eyesDec 29, 2021
Comments
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very nice